MELODYARENABETA
{{ sectorLabel }}
OCT {{ octaveLabel }}
▲ ▲ ▲  HOSTILE SECTOR  ▲ ▲ ▲
COMBAT PROTOCOL · KEY OF C
ATTACK G·B° · DEFEND Am · SETUP F·Dm·Em
G→C = cadence FINISH (attack, then resolve home) · CHANGE CHORDS to stay strong
hold ◄ ► = hop every beat · dodge lasers on THEIR landing beat
{{ statusLabel }}
{{ chordText }}
{{ av.duelKind }}
YOU VS {{ av.opp.name }}
{{ av.opp.rank }} · {{ av.opp.hp }}
{{ av.count }}
CHORDS FIRE LASERS ON THE BEAT · ◄ ► DASH THE GRID · ▼ SHIELD · SPACE = ULTIMATE
{{ av.resKicker }}
{{ av.resTitle }}
{{ av.resNote }}
TUTORIAL · {{ tv.stepLabel }}
{{ tv.title }}
{{ tv.text }}
{{ tv.prog }}
SKIP TUTORIAL ✕
ONLINE DUEL
PILOT NAME
— OR PLAY A FRIEND —
LINKING RELAY…
⚔ SEARCHING FOR A RIVAL…
THE DUEL STARTS THE MOMENT SOMEONE QUEUES
SHARE THIS CODE WITH YOUR RIVAL
{{ ov.code }}
WAITING FOR A PILOT TO JOIN…
PILOT LINKED · {{ ov.peerName }} · ROOM {{ ov.code }}
LINKED TO HOST · {{ ov.peerName }} · ROOM {{ ov.code }}
THE HOST LAUNCHES THE DUEL…
▲ {{ ov.error }}
RELAY {{ ov.relayLabel }}
MELODYARENABETA
THE PIANO IS THE SHIP · NOTES ARE WEAPONS
CLICK OR PRESS ENTER TO POWER UP
warm up the instrument — letter keys already play notes
{{ bv.ghost }}
⚠ MELODYARENA NEEDS A PHYSICAL KEYBOARD — COME BACK ON DESKTOP
HEADPHONES RECOMMENDED · ◄ ► DASH ON THE BEAT · CHORDS FIRE LASERS · TAB VIEW
◄ ► dash the grid · 1–7 chords I–vii° · shield · ◇+1·4·5·5 then SPACE = ultimate · TAB keys
{{ pw.label }}
{{ pb.label }}
◄ ► dash the grid on the beat ·  1–7=chords, one colour each (autoaim, fire on the beat) · =shield ·  ◇ light + 1·4·5·5 + SPACE = ULTIMATE ·  TAB hide
SYNC · 100 BPM
PERFECT
●DASH◆BOUNCE
◄ ► beat = dash ⅛ map · half-beat = BOUNCE ½ map · 4 moves/bar · shield
1–7 = chords (hold = charge · 2·4 wide · 7 huge) · letters = notes